Star Wars Tie Fighter Mods
For as long as there have been PC games, there have been modders turning them into Star Wars games. Some mods add stormtrooper skins or lightsabers, and some are massively ambitious total conversions that warrant recognition as full Star Wars games in their own right.Whether you're looking for a few cosmetic additions or you want your game to be completely transported to a galaxy far, far away, here are the best Star Wars mods for PC games. Prev Page 1 of 17 Next Prev Page 1 of 17 Next Star Wars: A Galaxy Divided for Stellaris. Stellaris makes a great fit for some sprawling Star Wars strategy. This total conversion adds a galaxy with almost 1,000 systems, Republic and Empire ship sets, accurately named and located planets and hyperlane routes, plus custom loading screens and ambient Star Wars music. It even includes the Force as a trait that may be found in some leaders, and can lead to the discovery of new technologies.
There is a mod that ports most of TIE-Fighter over to X-Wing Alliance. Release of Star Wars: Tie Fighter (floppy disk edition)- even without the. STAR WARS™ X-Wing vs TIE Fighter: Balance of Power Campaigns™ General Discussions Topic Details. Dec 17, 2017 @ 9:02pm X-Wing vs TIE Fighter Mods and Custom Missions Help Hey folks, So I'm pretty new to playing this game and doing multiplayer myself, but I have seen folks on youtube as well as here who have been able to.
—Chris LivingstonPrev Page 2 of 17 Next Prev Page 2 of 17 Next Hero Blast for Star Wars Battlefront. Freelancer and Star Wars are a perfect fit, and years ago several modders teamed up to mash the two realities together. Set in the time period following Emperor Palpatine's unfortunate excursion into a reactor core, the rebels have gained power but the war—the star war—is far from over. Pilot all sorts of ships from the Star Wars universe, from the plucky X-wing to a massive star destroyer. —Chris LivingstonPrev Page 5 of 17 Next Prev Page 5 of 17 Next Star Wars: Requiem for Sins of a Solar Empire. While most Star Wars mods take the form of total conversions that replace near every aspect, Requiem takes a different approach.
It posits the theory that Sins of a Solar Empire and Star Wars take place in the same universe—and shows what would happen if the two worlds were to ever collide. Predictably, after stumbling upon Sins' little patch of spacetime, the Empire decides to conquer it in the name of ol' Electric Hands himself, Emperor Palpatine.
Could it be Draco Malfoy, a more poisonous rival than ever? But each of these seem minor annoyances when the real trouble begins, and someone, or something, starts turning Hogwarts students to stone. Harry potter chamber of secrets read online.
In response, the warring factions of Sins come together as the Alliance. As an extension of Sins rather than an entire overhaul, Requiem should suit players who don't want to throw its finely tuned balance out with the bathwater.
—Tom SykesPrev Page 6 of 17 Next Prev Page 6 of 17 Next Conquest for Mount & Blade. With a Remastered version on the way, this is one of the most stunning Star Wars total conversions ever made. It’s more ambitious than most retail games, incorporating the full roster of factions from the films plus the Yuuzhan Vong from the (now deprecated) expanded universe novels. The scale is immense, with squadrons of X-Wings tangling with everything up to—and including—Super Star Destroyers. —Chris ThurstenPrev Page 8 of 17 Next Prev Page 8 of 17 Next Sins of a Galactic Empire for Sins of a Solar Empire: Rebellion. Sins of Galactic Empire is a total overhaul mod with its roots in Homeworld 2: Warlords.
As the Galactic Civil War rages on, pick from a vast range of factions: the Confederacy of Independent Systems, the Galactic Republic, the New Republic, the Galactic Empire, the Rebel Alliance and the Yuuzhan Vong with their weird organic ships. As this is Sins we're talking about, there are also NPC pirates who will show up to ruin all your warmongering plans. Sins' slow pace and huge galaxies are a great fit for the enormous Star Wars universe, bringing the Galactic Civil War to life on an epic scale. —Tom SykesPrev Page 9 of 17 Next Prev Page 9 of 17 Next First Strike for Battlefield 2142. Vector Prime is another mod that explores the Galactic Civil War—well-worn territory if you've played similar mods for Sins of a Solar Empire or Homeworld.
It's the differences to the base game that give each mod a unique flavour, bleeding through the samey TIE Fighter and Millennium Falcon assets to show the conflict in a new light. Haegemonia's complex RTS mechanics complement Star Wars pretty well, and this mod even embellishes them to a degree. Vector Prime adds a random map generator to proceedings, so no two games need ever be the same. —Tom SykesPrev Page 12 of 17 Next Prev Page 12 of 17 Next Imperial Architect for Prison Architect. Despite the aging engine, this is one of the better-looking modern Star Wars games—let alone mods.
It’s a total conversion for Modern Warfare’s multiplayer that incorporates Star Wars weapons to a rare degree of fidelity. A huge effort went into building maps that feel like replicas of the movie sets, and the foundation of an already-strong shooter enhances the feel of combat from the outset. —Chris ThurstenPrev Page 14 of 17 Next Prev Page 14 of 17 Next Star Wars Eternal Conflicts for Nexus: The Jupiter Incident. With the Kickstarter for Nexus 2 failing to get off the ground back in 2012, mods will be our only way to enjoy more of the cromulent The Jupiter Incident for the foreseeable future. The battle-focused tactical RTS was a one-of-a-kind, so if you want a Star Wars-themed strategy game that doesn't waste time with base-building or resource-gathering, then you've found it. There's a good chance Eternal Conflicts might never be entirely finished, but you can't accuse it of lacking ambition: it encompasses moments from the entirety of Star Wars history.
—Tom SykesPrev Page 15 of 17 Next Prev Page 15 of 17 Next Republic at War for Star Wars: Empire at War: Forces of Corruption. A total conversion mod for an existing Star Wars game—how does that work? It works because the Star Wars universe is pretty damned sizeable, its history well-detailed and long. In Republic at War, the base game's Empire are swapped for the Galactic Republic, while the Rebel Alliance tag in the Confederacy.
This allows the mod to tell the story of the soggy prequel trilogy of films, while diving into the Clone Wars cartoon to re-enact campaigns including the Outer Rim Sieges. —Tom SykesPrev Page 16 of 17 Next Prev Page 16 of 17 Next Thrawn's Revenge II: Ascendancy for Sins of a Solar Empire: Rebellion. Ascendancy extends the story of Star Wars past the original film trilogy, exploring what happens after the Emperor falls down that big shaft, and the Empire collapses in his absence. You can play as either the New Republic (formerly the Alliance), or as the remains of the shattered Empire, as they fight to assert control over a fractured galaxy. Yes this is Sins of a Solar Empire: Rebellion again, but with a new time period, units, and a bunch of other changes that should help make it feel fresh.
—Tom SykesPrev Page 17 of 17 Next Prev Page 17 of 17 Next.